Friday, May 15, 2009

Frustration and Guilt

The frustration of leading a raid in Ulduar increases, based on two factors.

1. The level of difficulty

2. Absence of regular raid members

As an example, last night we reached crazy cat lady again. Not that many moving parts, a small list of spells, and generally something we should have had in the bag once the pull was figured out. But having to remind people over and over again simple things like where to stand each and every time, calling out reminders on simple mechanics.

The reason to have a rank for raiders is to lock down the people that listen to strats, remember details, and want to progress, and I can't help feeling like all that is too much to ask some of these people. When I ask my off tank how many hitpoints he has, ballpark figure, he should know. I shouldnt have to ask the top melee DPS in the raid to switch and help tank because of my lack of confidence in someone that is supposedly just as geared as I am.

Guilt. It comes from frustration. Knowing that cursing at the screen at the people I have known for a long time, years, decades in some cases, is pointless. Worse, that if they knew what I was saying, it would hurt feelings and could hurt their enjoyment of the game. Guilt forms like condensation on the glass of anger. These folks have been reliable, have trusted me through some crazy ideas and strats, and I have no right to be upset at them. At the end of the raid when we don't reach a goal, ultimately it's because the raid leader didn't do his job.

If any of you read this, sorry for being a dick sometimes.

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